Jerremy Laesser

Sound, haptics, and product systems that people can feel.

I lead multimodal design for immersive and mobility products — building the languages that tell you when a hit lands, who’s in control of a car, or whether a product still feels like one family.

Selected work

GM · Meta · Toyota · Supernatural · Ghost · JS-888

Contact

Let's talk about sound, systems, or what's next.